Guilty Gear Judgment is a 2D sci-fi fantasy belt-scrolling beat-'em-up developed and published by Arc System Works for the PlayStation Portable on August 24, 2006. It was later released in North America by Majesco on September 5, 2006, followed by a release in Europe (also by Majesco) on August 3, 2007.
A spin-off of the Guilty Gear series (and based on the "GG Boost" mode in the console versions of Guilty Gear Isuka), Guilty Gear Judgment re-tunes the fighting game series into a belt-scrolling beat-'em-up (using the same assets and gameplay mechanics as the original games, namely its Guilty Gear XX revisions).
The Japanese version of the game includes a port of Guilty Gear XX Slash as a bonus, while the overseas version includes a port of the earlier revision Guilty Gear X2 #Reload.
The game was later digitally re-released via the PlayStation Network in North America on October 2, 2008, in Europe on December 24, 2008, and in Japan on September 24, 2009.
All 20 characters from the arcade version of Guilty Gear XX #Reload are available in this game, most of which are unlocked by completing stages with other characters. The game's final boss, made exclusively for this game, is unlockable for play through a different means.